Package | Description |
---|---|
org.cesiumjs.cs.collections | |
org.cesiumjs.cs.core | |
org.cesiumjs.cs.scene | |
org.cesiumjs.cs.scene.interaction |
Modifier and Type | Method and Description |
---|---|
void |
PrimitiveCollection.lower(Primitive primitive)
Lowers a primitive "down one" in the collection.
|
void |
PrimitiveCollection.lowerToBottom(Primitive primitive)
Lowers a primitive to the "bottom" of the collection.
|
void |
PrimitiveCollection.raise(Primitive primitive)
Raises a primitive "up one" in the collection.
|
void |
PrimitiveCollection.raiseToTop(Primitive primitive)
Raises a primitive to the "top" of the collection.
|
Modifier and Type | Field and Description |
---|---|
Primitive |
PickedObject.primitive |
Modifier and Type | Class and Description |
---|---|
class |
ClassificationPrimitive
A classification primitive represents a volume enclosing geometry in the Scene to be highlighted.
|
class |
DebugModelMatrixPrimitive |
class |
GroundPrimitive
A ground primitive represents geometry draped over the terrain in the
Scene . |
Modifier and Type | Method and Description |
---|---|
Promise<Primitive,Void> |
ClassificationPrimitive.readyPromise()
Gets a promise that resolves when the primitive is ready to render.
|
Promise<Primitive,Void> |
GroundPrimitive.readyPromise()
Gets a promise that resolves when the primitive is ready to render.
|
Promise<Primitive,Void> |
Primitive.readyPromise()
Gets a promise that resolves when the primitive is ready to render.
|
Modifier and Type | Class and Description |
---|---|
class |
AbstractPrimitive
Abstract class used for override Primitive.prototype.update function through @JsFunction
|
class |
CirclePrimitive |
class |
CorridorPrimitive |
class |
PointPrimitive |
class |
PolygonPrimitive |
class |
RectanglePrimitive |
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