| Interface | Description |
|---|---|
| Billboard.CreateImagePromiseCallback<T> |
A function that creates an image.
|
| Camera.ChangedListener | |
| Camera.FlightCancelledCallback |
A function that will execute when a flight is cancelled.
|
| Camera.FlightCompleteCallback |
A function that will execute when a flight completes.
|
| Camera.MoveListener | |
| Cesium3DTileset.FoveatedInterpolationCallback |
Optimization option.
|
| PostProcess | |
| Scene.DebugCommandFilter | |
| Scene.Listener | |
| StyleExpression |
An expression for a style applied to a
Cesium3DTileset. |
| Class | Description |
|---|---|
| Billboard | |
| Camera | |
| Cesium3DTile |
A tile in a
Cesium3DTileset. |
| Cesium3DTileContent |
The content of a tile in a
Cesium3DTileset. |
| Cesium3DTileFeature |
A feature of a
Cesium3DTileset. |
| Cesium3DTilePointFeature |
A point feature of a
Cesium3DTileset. |
| Cesium3DTileset |
A 3D Tiles tileset,
used for streaming massive heterogeneous 3D geospatial datasets.
|
| Cesium3DTileStyle |
A style that is applied to a
Cesium3DTileset. |
| ClassificationPrimitive |
A classification primitive represents a volume enclosing geometry in the Scene to be highlighted.
|
| ClippingPlane |
A Plane in Hessian Normal form to be used with
ClippingPlaneCollection. |
| ConditionsExpression |
An expression for a style applied to a
Cesium3DTileset. |
| CreditDisplay |
The credit display is responsible for displaying credits on screen.
|
| DebugModelMatrixPrimitive | |
| DiscardEmptyTileImagePolicy |
A policy for discarding tile images that contain no data (and so aren't actually images).
|
| DiscardMissingTileImagePolicy |
A policy for discarding tile images that match a known image containing a "missing" image.
|
| Expression |
An expression for a style applied to a
Cesium3DTileset. |
| Fog | |
| GetFeatureInfoFormat | |
| GetFeatureInfoParameters | |
| Globe | |
| GroundPolylinePrimitive |
A GroundPolylinePrimitive represents a polyline draped over the terrain in the
Scene. |
| GroundPrimitive |
A ground primitive represents geometry draped over the terrain in the
Scene. |
| ImageryLayer | |
| ImageryLayerFeatureInfo | |
| Label | |
| Material | |
| Model |
A 3D model based on glTF, the runtime asset format for WebGL, OpenGL ES, and OpenGL.
|
| ModelAnimation |
An active glTF animation.
|
| ModelMaterial |
A model's material with modifiable parameters.
|
| ModelMesh |
A model's mesh and its materials.
|
| ModelNode |
A model node with a transform for user-defined animations.
|
| Moon | |
| NeverTileDiscardPolicy |
A
TileDiscardPolicy specifying that tile images should never be discard. |
| PointCloudShading |
Options for performing point attenuation based on geometric error when rendering point clouds using 3D Tiles.
|
| PointPrimitive | |
| Polyline | |
| PostProcessStage |
Runs a post-process stage on either the texture rendered by the scene or the output of a previous post-process stage.
|
| PostProcessStageCollection |
A collection of PostProcessStages and/or PostProcessStageComposites.
|
| PostProcessStageComposite |
A collection of
PostProcessStage or other post-process composite stages that execute together logically. |
| PostProcessStageLibrary |
Contains functions for creating common post-process stages.
|
| Primitive | |
| Scene | |
| ScreenSpaceCameraController | |
| ShadowMap | |
| Sun | |
| TileDiscardPolicy | |
| TimeDynamicPointCloud |
Provides playback of time-dynamic point cloud data.
|
| WebMapServiceParameters |
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