public class CorridorPrimitive extends AbstractPrimitive
AbstractPrimitive.Destroy, AbstractPrimitive.GetGeometry, AbstractPrimitive.UpdatecreatePrimitive, destroy, ellipsoid, getGeometry, granularity, options, updateclassificationType, debugShowBoundingVolume, debugShowShadowVolume, showappearance, cull, geometryInstances, modelMatrix, shadows| Constructor and Description | 
|---|
CorridorPrimitive(Scene scene,
                 CorridorPrimitiveOptions options)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
getGeodesic()  | 
Cartesian3[] | 
getPositions()  | 
double | 
getWidth()  | 
void | 
setGeodesic(boolean geodesic)  | 
void | 
setPositions(Cartesian3[] positions)  | 
void | 
setWidth(double width)  | 
getAttribute, getGeometry, initialize, isDestroyer, same, setAttributeallowPicking, asynchronous, compressVertices, geometryInstances, initializeTerrainHeights, interleave, isSupported, ready, readyPromise, releaseGeometryInstances, supportsMaterials, vertexCacheOptimizedestroy, getGeometryInstanceAttributes, isDestroyed, updatepublic CorridorPrimitive(Scene scene, CorridorPrimitiveOptions options)
public Cartesian3[] getPositions()
public void setPositions(Cartesian3[] positions)
public double getWidth()
public void setWidth(double width)
public boolean getGeodesic()
public void setGeodesic(boolean geodesic)
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