@@ -27757,7 +27763,7 @@ export class Cesium3DTileStyle {
}
/**
* A {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification|3D Tiles tileset},
* A {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification|3D Tiles tileset},
* used for streaming massive heterogeneous 3D geospatial datasets.
* @example
* var tileset = scene.primitives.add(new Cesium.Cesium3DTileset({
@@ -27825,6 +27831,7 @@ export class Cesium3DTileStyle {
* @param [options.backFaceCulling = true] - Whether to cull back-facing geometry. When true, back face culling is determined by the glTF material's doubleSided property; when false, back face culling is disabled.
* @param [options.showOutline = true] - Whether to display the outline for models using the {@link https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/CESIUM_primitive_outline|CESIUM_primitive_outline} extension. When true, outlines are displayed. When false, outlines are not displayed.
* @param [options.vectorClassificationOnly = false] - Indicates that only the tileset's vector tiles should be used for classification.
* @param [options.vectorKeepDecodedPositions = false] - Whether vector tiles should keep decoded positions in memory. This is used with {@link Cesium3DTileFeature.getPolylinePositions}.
* @param [options.debugHeatmapTilePropertyName] - The tile variable to colorize as a heatmap. All rendered tiles will be colorized relative to each other's specified variable value.
* @param [options.debugFreezeFrame = false] - For debugging only. Determines if only the tiles from last frame should be used for rendering.
* @param [options.debugColorizeTiles = false] - For debugging only. When true, assigns a random color to each tile.
@@ -27879,6 +27886,7 @@ export class Cesium3DTileset {
backFaceCulling?: boolean;
showOutline?: boolean;
vectorClassificationOnly?: boolean;
vectorKeepDecodedPositions?: boolean;
debugHeatmapTilePropertyName?: string;
debugFreezeFrame?: boolean;
debugColorizeTiles?: boolean;
@@ -28305,7 +28313,7 @@ export class Cesium3DTileset {
/**
* Gets the tileset's asset object property, which contains metadata about the tileset.
* <p>
* See the {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification#reference-asset|asset schema reference}
* See the {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification#reference-asset|asset schema reference}
* in the 3D Tiles spec for the full set of properties.
* </p>
*/
@@ -28321,7 +28329,7 @@ export class Cesium3DTileset {
/**
* Gets the tileset's properties dictionary object, which contains metadata about per-feature properties.
* <p>
* See the {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification#reference-properties|properties schema reference}
* See the {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification#reference-properties|properties schema reference}
* in the 3D Tiles spec for the full set of properties.
* </p>
* @example
@@ -28366,7 +28374,7 @@ export class Cesium3DTileset {
* is of type <code>Boolean</code>, <code>Number</code>, or <code>String</code>, the corresponding JavaScript
* primitive type will be returned. If the result is a <code>RegExp</code>, a Javascript <code>RegExp</code>
* object will be returned. If the result is a <code>Cartesian2</code>, <code>Cartesian3</code>, or <code>Cartesian4</code>,
@@ -38651,7 +38674,7 @@ export class TimeDynamicImagery {
* @param [options.shadows = ShadowMode.ENABLED] - Determines whether the point cloud casts or receives shadows from light sources.
* @param [options.maximumMemoryUsage = 256] - The maximum amount of memory in MB that can be used by the point cloud.
* @param [options.shading] - Options for constructing a {@link PointCloudShading} object to control point attenuation and eye dome lighting.
* @param [options.style] - The style, defined using the {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification/Styling|3D Tiles Styling language}, applied to each point in the point cloud.
* @param [options.style] - The style, defined using the {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification/Styling|3D Tiles Styling language}, applied to each point in the point cloud.
* @param [options.clippingPlanes] - The {@link ClippingPlaneCollection} used to selectively disable rendering the point cloud.
*/
export class TimeDynamicPointCloud {
@@ -38700,7 +38723,7 @@ export class TimeDynamicPointCloud {