Commit 1aa9c5c4 authored by iSergio's avatar iSergio
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Globe.terrainExaggeration and Globe.terrainExaggerationRelativeHeight have...

Globe.terrainExaggeration and Globe.terrainExaggerationRelativeHeight have been deprecated in CesiumJS 1.113. They will be removed in 1.116. Use Scene.verticalExaggeration and Scene.verticalExaggerationRelativeHeight instead.
parent e46c30d5
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@@ -197,21 +197,27 @@ public class Globe {
     */
    @JsProperty
    public boolean showWaterEffect;

    /**
     * @deprecated deprecated in CesiumJS 1.113. They will be removed in 1.116. Use Scene.verticalExaggeration and Scene.verticalExaggerationRelativeHeight instead
     * A scalar used to exaggerate the terrain. Defaults to 1.0 (no exaggeration). A value of 2.0 scales the
     * terrain by 2x. A value of 0.0 makes the terrain completely flat. Note that terrain exaggeration will not modify
     * any other primitive as they are positioned relative to the ellipsoid.
     * Default: 1.0
     */
    @Deprecated
    @JsProperty
    public Number terrainExaggeration;

    /**
     * @deprecated deprecated in CesiumJS 1.113. They will be removed in 1.116. Use Scene.verticalExaggeration and Scene.verticalExaggerationRelativeHeight instead
     * The height from which terrain is exaggerated. Defaults to 0.0 (scaled relative to ellipsoid surface).
     * Terrain that is above this height will scale upwards and terrain that is below this height will scale downwards.
     * Note that terrain exaggeration will not modify any other primitive as they are positioned relative to the ellipsoid.
     * If Globe#terrainExaggeration is 1.0 this value will have no effect.
     * Default: 0.0
     */
    @Deprecated
    @JsProperty
    public Number terrainExaggerationRelativeHeight;
    /**