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Commit 1c2af498 authored by Daniel Calviño Sánchez's avatar Daniel Calviño Sánchez
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Fix trying to play sound on null audio object



Stopping the waiting sound nullifies the "backgroundAudio" object used
to play that sound, so the interval handler needs to be aborted after
stopping it.

Signed-off-by: default avatarDaniel Calviño Sánchez <danxuliu@gmail.com>
parent 7e57def3
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