@JsType(isNative=true, namespace="Cesium", name="SceneModePicker") public class SceneModePicker extends Object
Modifier and Type | Field and Description |
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com.google.gwt.dom.client.Element |
container
Gets the parent container.
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SceneModePickerViewModel |
viewModel
Gets the view model.
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Constructor and Description |
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SceneModePicker(com.google.gwt.dom.client.Element element,
Scene scene)
The SceneModePicker is a single button widget for switching between scene modes; shown to the left in its expanded state.
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SceneModePicker(com.google.gwt.dom.client.Element element,
Scene scene,
double duration)
The SceneModePicker is a single button widget for switching between scene modes; shown to the left in its expanded state.
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SceneModePicker(String element,
Scene scene)
The SceneModePicker is a single button widget for switching between scene modes; shown to the left in its expanded state.
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SceneModePicker(String element,
Scene scene,
double duration)
The SceneModePicker is a single button widget for switching between scene modes; shown to the left in its expanded state.
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Modifier and Type | Method and Description |
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void |
destroy()
Destroys the widget.
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boolean |
isDestroyed()
true if the object has been destroyed, false otherwise.
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@JsProperty public com.google.gwt.dom.client.Element container
@JsProperty public SceneModePickerViewModel viewModel
@JsConstructor public SceneModePicker(String element, Scene scene)
element
- The DOM element or ID that will contain the widget.scene
- The Scene instance to use.@JsConstructor public SceneModePicker(com.google.gwt.dom.client.Element element, Scene scene)
element
- The DOM element or ID that will contain the widget.scene
- The Scene instance to use.@JsConstructor public SceneModePicker(String element, Scene scene, double duration)
element
- The DOM element or ID that will contain the widget.scene
- The Scene instance to use.duration
- The time, in seconds, it takes for the scene to transition.@JsConstructor public SceneModePicker(com.google.gwt.dom.client.Element element, Scene scene, double duration)
element
- The DOM element or ID that will contain the widget.scene
- The Scene instance to use.duration
- The time, in seconds, it takes for the scene to transition.@JsMethod public void destroy()
@JsMethod public boolean isDestroyed()
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