@JsType(isNative=true, namespace="<global>", name="Object") public class ModelAnimationOptions extends Object
Modifier and Type | Field and Description |
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double |
delay
The delay, in seconds, from ModelAnimation#startTime to start playing.
|
Number |
loop
Determines if and how the animation is looped.
|
double |
multiplier
Values greater than 1.0 increase the speed that the animation is played relative to the scene clock speed;
values less than 1.0 decrease the speed.
|
String |
name
The glTF animation name that identifies this animation.
|
boolean |
removeOnStop
When true, the animation is removed after it stops playing.
|
boolean |
reverse
When true, the animation is played in reverse.
|
JulianDate |
startTime
The scene time to start playing this animation.
|
JulianDate |
stopTime
The scene time to stop playing this animation.
|
Constructor and Description |
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ModelAnimationOptions()
|
@JsProperty public String name
@JsProperty public double delay
@JsProperty public Number loop
ModelAnimationLoop.NONE()
@JsProperty public JulianDate startTime
@JsProperty public JulianDate stopTime
@JsProperty public boolean removeOnStop
@JsProperty public boolean reverse
@JsProperty public double multiplier
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