| Class | Description |
|---|---|
| BlendOption |
Determines how opaque and translucent parts of billboards, points, and labels are blended with the scene.
|
| CameraEventType | |
| Cesium3DTileColorBlendMode |
Defines how per-feature colors set from the Cesium API or declarative styling blend with the source colors from
the original feature, e.g. glTF material or per-point color in the tile.
|
| ClassificationType |
Whether a classification affects terrain, 3D Tiles or both.
|
| ColorBlendMode | |
| HeightReference | |
| HorizontalOrigin | |
| ImagerySplitDirection |
The direction to display an ImageryLayer relative to the
Scene.imagerySplitPosition. |
| LabelStyle | |
| MapMode2D | |
| ModelAnimationLoop | |
| PostProcessStageSampleMode |
Determines how input texture to a
PostProcessStage is sampled. |
| SceneMode | |
| ShadowMode | |
| TextureMagnificationFilter |
Enumerates all possible filters used when magnifying WebGL textures, which takes places when zooming into imagery.
|
| TextureMinificationFilter |
Enumerates all possible filters used when minifying WebGL textures, which takes places when zooming out of imagery.
|
| VerticalOrigin |
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