Class | Description |
---|---|
BlendOption |
Determines how opaque and translucent parts of billboards, points, and labels are blended with the scene.
|
CameraEventType | |
Cesium3DTileColorBlendMode |
Defines how per-feature colors set from the Cesium API or declarative styling blend with the source colors from
the original feature, e.g. glTF material or per-point color in the tile.
|
ClassificationType |
Whether a classification affects terrain, 3D Tiles or both.
|
ColorBlendMode | |
HeightReference | |
HorizontalOrigin | |
ImagerySplitDirection |
The direction to display an ImageryLayer relative to the
Scene.imagerySplitPosition . |
LabelStyle | |
MapMode2D | |
ModelAnimationLoop | |
PostProcessStageSampleMode |
Determines how input texture to a
PostProcessStage is sampled. |
SceneMode | |
ShadowMode | |
TextureMagnificationFilter |
Enumerates all possible filters used when magnifying WebGL textures, which takes places when zooming into imagery.
|
TextureMinificationFilter |
Enumerates all possible filters used when minifying WebGL textures, which takes places when zooming out of imagery.
|
VerticalOrigin |
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