Loading cesiumjs4gwt-main/src/main/java/org/cesiumjs/cs/scene/experimental/enums/UniformType.java +17 −17 Original line number Diff line number Diff line Loading @@ -29,83 +29,83 @@ public class UniformType { * A single floating point value. */ @JsProperty(name = "FLOAT") public native String FLOAT(); public static native String FLOAT(); /** * A vector of 2 floating point values. */ @JsProperty(name = "VEC2") public native String VEC2(); public static native String VEC2(); /** * A vector of 3 floating point values. */ @JsProperty(name = "VEC3") public native String VEC3(); public static native String VEC3(); /** * A vector of 4 floating point values. */ @JsProperty(name = "VEC4") public native String VEC4(); public static native String VEC4(); /** * A single integer value */ @JsProperty(name = "INT") public native String INT(); public static native String INT(); /** * A vector of 2 integer values. */ @JsProperty(name = "INT_VEC2") public native String INT_VEC2(); public static native String INT_VEC2(); /** * A vector of 3 integer values. */ @JsProperty(name = "INT_VEC3") public native String INT_VEC3(); public static native String INT_VEC3(); /** * A vector of 4 integer values. */ @JsProperty(name = "INT_VEC4") public native String INT_VEC4(); public static native String INT_VEC4(); /** * A single boolean value. */ @JsProperty(name = "BOOL") public native String BOOL(); public static native String BOOL(); /** * A vector of 2 boolean values. */ @JsProperty(name = "BOOL_VEC2") public native String BOOL_VEC2(); public static native String BOOL_VEC2(); /** * A vector of 3 boolean values. */ @JsProperty(name = "BOOL_VEC3") public native String BOOL_VEC3(); public static native String BOOL_VEC3(); /** * A vector of 4 boolean values. */ @JsProperty(name = "BOOL_VEC4") public native String BOOL_VEC4(); public static native String BOOL_VEC4(); /** * A 2x2 matrix of floating point values. */ @JsProperty(name = "MAT2") public native String MAT2(); public static native String MAT2(); /** * A 3x3 matrix of floating point values. */ @JsProperty(name = "MAT3") public native String MAT3(); public static native String MAT3(); /** * A 3x3 matrix of floating point values. */ @JsProperty(name = "MAT4") public native String MAT4(); public static native String MAT4(); /** * A 2D sampled texture. */ @JsProperty(name = "SAMPLER_2D") public native String SAMPLER_2D(); public static native String SAMPLER_2D(); @JsProperty(name = "SAMPLER_CUBE") public native String SAMPLER_CUBE(); public static native String SAMPLER_CUBE(); } Loading
cesiumjs4gwt-main/src/main/java/org/cesiumjs/cs/scene/experimental/enums/UniformType.java +17 −17 Original line number Diff line number Diff line Loading @@ -29,83 +29,83 @@ public class UniformType { * A single floating point value. */ @JsProperty(name = "FLOAT") public native String FLOAT(); public static native String FLOAT(); /** * A vector of 2 floating point values. */ @JsProperty(name = "VEC2") public native String VEC2(); public static native String VEC2(); /** * A vector of 3 floating point values. */ @JsProperty(name = "VEC3") public native String VEC3(); public static native String VEC3(); /** * A vector of 4 floating point values. */ @JsProperty(name = "VEC4") public native String VEC4(); public static native String VEC4(); /** * A single integer value */ @JsProperty(name = "INT") public native String INT(); public static native String INT(); /** * A vector of 2 integer values. */ @JsProperty(name = "INT_VEC2") public native String INT_VEC2(); public static native String INT_VEC2(); /** * A vector of 3 integer values. */ @JsProperty(name = "INT_VEC3") public native String INT_VEC3(); public static native String INT_VEC3(); /** * A vector of 4 integer values. */ @JsProperty(name = "INT_VEC4") public native String INT_VEC4(); public static native String INT_VEC4(); /** * A single boolean value. */ @JsProperty(name = "BOOL") public native String BOOL(); public static native String BOOL(); /** * A vector of 2 boolean values. */ @JsProperty(name = "BOOL_VEC2") public native String BOOL_VEC2(); public static native String BOOL_VEC2(); /** * A vector of 3 boolean values. */ @JsProperty(name = "BOOL_VEC3") public native String BOOL_VEC3(); public static native String BOOL_VEC3(); /** * A vector of 4 boolean values. */ @JsProperty(name = "BOOL_VEC4") public native String BOOL_VEC4(); public static native String BOOL_VEC4(); /** * A 2x2 matrix of floating point values. */ @JsProperty(name = "MAT2") public native String MAT2(); public static native String MAT2(); /** * A 3x3 matrix of floating point values. */ @JsProperty(name = "MAT3") public native String MAT3(); public static native String MAT3(); /** * A 3x3 matrix of floating point values. */ @JsProperty(name = "MAT4") public native String MAT4(); public static native String MAT4(); /** * A 2D sampled texture. */ @JsProperty(name = "SAMPLER_2D") public native String SAMPLER_2D(); public static native String SAMPLER_2D(); @JsProperty(name = "SAMPLER_CUBE") public native String SAMPLER_CUBE(); public static native String SAMPLER_CUBE(); }