Commit 858cdeb5 authored by iSergio's avatar iSergio
Browse files

Added modelUpAxis and modelForwardAxis constructor options to Cesium3DTileset

parent 5a5da3df
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+13 −0
Original line number Diff line number Diff line
@@ -22,6 +22,7 @@ import org.cesiumjs.cs.core.*;
import org.cesiumjs.cs.promise.Promise;
import org.cesiumjs.cs.scene.Cesium3DTileset;
import org.cesiumjs.cs.scene.PointCloudShading;
import org.cesiumjs.cs.scene.enums.Axis;
import org.cesiumjs.cs.scene.enums.ClassificationType;
import org.cesiumjs.cs.scene.enums.SplitDirection;
import org.cesiumjs.cs.scene.experimental.CustomShader;
@@ -52,6 +53,18 @@ public class Cesium3DTilesetOptions {
     */
    @JsProperty
    public Matrix4 modelMatrix;
    /**
     * Which axis is considered up when loading models for tile contents.
     * Default: {@link Axis#Y()}
     */
    @JsProperty
    public Axis modelUpAxis;
    /**
     * Which axis is considered forward when loading models for tile contents.
     * Default: {@link Axis#X()}
     */
    @JsProperty
    public Axis modelForwardAxis;
    /**
     * Determines whether the tileset casts or receives shadows from each light
     * source. Default: {@link org.cesiumjs.cs.scene.enums.ShadowMode#ENABLED()}